![]() ![]() Paralysis gives a much lower number, so sleep moves are preferred. It is preferred to use either Dusk or Ultra Balls, keeping some Timer Balls in reserve.Īs you can see, sleep is your best bet due to the lack of reliable freeze moves. All other Balls have a catch rate of 1 against the legendaries. While both these Balls exceed the Rate of the Dusk Ball, they are more circumstantial. Quick Balls begin at 4, and are reduced to 1 on the next turn. Timer Balls begin at 1 and increase every 10 turns, with a cap of 4. Elm or by winning the lottery held at Goldenrod Radio Tower. ![]() Repeat Ball (Against previously caught Pokémon) : 3Ī Master Ball catches any wild Pokémon without fail, though it may only be obtained either through Prof.Net Ball (Against a Bug- or Water-type) : 3.Dusk Ball (In dark areas like caves or outside between the hours of 20:00 and 4:00)) : 3.5.(( 1 + ( MaxHP × 3 - CurrentHP × 2 ) × CatchRate × BallRate × Status# ) ÷ ( MaxHP × 3 )) ÷ 256 Note that you must always round down should you get a decimal. While the actual in-game formula is quite complex, Community Member X-Act has made a formula that produces nearly exact results. The Catch Rate is plugged into a formula, which determines whether the Pokémon will be captured or not. Essentially, the higher the Catch Rate, the higher the chance to capture. Each legendary is assigned a numerical catch rate, as are all wild Pokémon. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |